The players are the Grandes in old Spain. Each wants to increase his influence at the court and in the regions. Each turn, the players choose from 5 actions, different on each turn. But first choice goes to the player who plays the highest priority card and you have only 13 for the game. Choose your actions and priorities wisely to become the most powerful Grande and win the game!::This Decennial version also contains the expansions previously known as Intrigue & the King, Grand Inquisitor & the Colonies, and Grandissimo.::In Intrigue & the King, each player has 18 or 28 cards that replace the action cards from the basic game. Before the game begins, each player chooses 13 cards to be his action/priority deck for the game. The players use these cards instead of the action a nd priority cards in determining turn order and special actions. Grand Inquisitor & the Colonies adds four new regions, the Grand Inquisitor, and new action cards to support these additions. The new action cards are in two new stack, giving players seven options on each turn instead of the five from the basic game. By combining the two, you can play The King & the Colonies. In this game, you use the action/priority cards from Intrigue & the King, and the new regions, the Grand Inquisitor, and the new action cards supporting them from Grand Inquisitor & the Colonies.::Grandissimo adds a ship, jail, Portugal, the Grand Inquisitor, the Queen, the Jester, and new action cards in two new stacks to support these additions.
From Rio Grande Games Ring the bell as soon as 5 of the same kind of item have been revealed Quick reflexes will help to win this game, Recommended age group: 6 – NaN years, Manufacturer: Rio Grande Games
Ruse & Bruise is a game that is easy to learn, but is always changing. Players employ witches, alchemists, assassins, kings, traders, and others to earn good reputations in their fields of endeavor; but the players must protect them from certain attacks of the other players. Take those attacks from the others in stride; you can and will return each in kind and wipe the smiles from their faces…until their next attacks. Players: 2-6 Ages: 8 and up Playing Time: 30 minutes
The players are the Grandes in old Spain. Each wants to increase his influence at the court and in the regionsAges 12 & Up
Players compete to build the best network of power lines and stations, choosing which cities to supply and what sources of power to use.
This is a new Klaus-Jurgen Wrede game (not an expansion) in the Carcassonne line. It has new graphics, a new set of components, a theme set in the stone age, and new rules to match the theme. As in Carcassonne, players place tiles and put game figures on them, but with different strategies and results. Players have figures that can represent hunters, gatherers, or fishermen and place them in meadows, forests, or on rivers. They also have huts, which can be placed on rivers or lakes and are scored at the end of the game as are the hunters. Gatherers and fishermen are scored when forests or rivers are completed. There are special forest tiles that give the player who plays a tile completing a forest an extra tile lay of special tiles with special features. Players will like this game that features the tile-laying and token placements of Carcassonne with many new twists. The game is for 3 to 5 players and takes about 60 minutes to play.
, Manufacturer: Rio Grande Games
, Manufacturer: Rio Grande Games
In this expansion for the prize-winning Carcassonne, we move into the realm of fantasy. The land around Carcassonne is being visited by a dragon, making life very difficult for the followers. Brave heroes venture forth to face the danger, but without the aid of the fairies, their chances are not good. In the city, the princess seeks help from the knights, and farmers build secret passages to move about undetected by the dragon. This is an expansion to the popular Carcassonne game for 2 to 6 players. You need to have Carcassonne in order to play with this expansion.
Players play on a 3D board, representing the Niagara River and the falls. Canoes float down the river as the river flows, but players can row their canoes up-river or down-river to collect gems, to return them to shore, and to avoid the waterfall. This game is great fun for the family, but is strategic and gives players the chance to plan and steal from one another.Ages 8 & Up – 3 to 5 Players
IDO is both a work of art and a game. You may want to display it permanently in your living room. Players move colorful blocks on the abstract board trying to get four of their blocks from one side to the other. Players may also move the board to change the boards geometric pattern and move their pieces closer to their goal. The first player to move of his pieces across the board is the winner!
Players are fishermen, trying to catch the most valuable fish and sell them in the market for the best prices. With limited space for storing caught fish, players must use their wits to get the right fish to market at the right times. This is where the granting of wishes is most helpful. Just catch the fish who will grant the wish you want, throw it back, and you get your wish. Sounds simple, but the game does require a bit of thinking and planning. The wishes can help you increase the value of fish when sold, grant you extra storage space, and several other useful things.